Monday, February 25, 2013

Answers to some Questions

"Why do you want to take way my local?"

I don't want to remove local away CCP already has lore written to how local works in the game. I just giving that lore something to make it believeable as well as making a useless skill useful and give players a tactical way of fighting each other.

"I use the sun as safe place"

Well my idea the warp point to the sun wouldn't be dangerous. The item I'm talking about would be placed very close to the sun. Besides we are talking about a ball of fusion here it, generating millions degrees of heat and radiation. Being close to this shouldn't be safe at all. I know Eve is a game that throws away a lot of logic for a space game but I think we can add some of it back in.

"Hacking stargates is too powerful?

Which is why I have a hack lock out on it. I want it to be tactical advantage to it. Maybe you know a large fleet is coming your way but you need more time. You hack the gate and give you the extra few minutes. Or hack before the whole fleet enters making it easier to kill. With that I don't want people to kill all ways of entering their space making them unattainable.



No comments:

Post a Comment